The Quasi-Official List of Demo Hidden Parts, Keys, and Tricks --------------------------------------------------------------------------- Revision 13 - Apr 24 1997 - by Phoenix[Hornet] Available at http://www.rpi.edu/~vossa/secret.txt About any demo/intro with a "*?*" next to it.. if you know how to get to the part mentioned, email me at vossa@rpi.edu and I will update the list! Be sure to send any interactive keys, parameters, or other demo tricks as well! Anything with a "*new*" next to it has been added or changed since the last revision. (The first version was called "v1.00" instead of revision 1). Thanks to those who have contributed to the list (especially Rod/Mandula); their names are given in parentheses after their given entries. Secret Parts ------------ "The Accident" by Axidental (ASM '94) Type "accident l" to replace the first main tune with a hidden S3M made by LakEEE who coded and made gfx for much of the demo. It's quite good compared to the rest of the music in the demo. "Air" by Xes (Abd.'96) Hold down the scroll lock key when it says "measuring average temperature" for a hidden part. (- Rod) "All in the Name of Bum" by Mr.Bios (Wired'96) Move the cursor after the last textline and press ENTER to see the hidden part. (- Rod) "Assembler Instinct" by Gollum (Party 3) Type "1924" when the "Gollum 1993" line is in the middle of the screen. We can't tell you exactly what happens, because I couldn't get to this part and the contributor's monitor messed up. (- Rod) Supposedly there are two more secret parts. "Babytro" by Nostalgia (1995) Use the "-karaoke" parameter to see a secret part. It's a message to Aap/Acme who promised to deliver something but didn't. (- JAL[Nostalgia]) "Cardiac" by Infiny (Party 3) Type "cardiac 187" to enter the secret part! It is some extra gfx, with a "musicdisk player" from which you can select any of the songs included in the demo. "Encore" by TPOLM (Party 5) Type "encore ninja!" for a few lines of text, and "encore metrilaku" for the hidden part. (- Zsazs) (not too hidden, since they can be found by "encore -?") "Epic" by Zuul Design (1994) Typing "epic desing" (note the "ng" in "design") will go to the secret part of this demo. "Explicit" by Hornet (final version) *?* (also see the interactive keys section) "Fruitcake" by Deus (ASM'95) Hold down the Left Shift key at start to make it say there's no secret part, hold down the Right Shift key at start to show a hidden fruit. (- Rod) "Grey" by Abaddon (Party 4) There are some hidden lines in the end scroller. Set your CPU date to 12/28/94 and time to 16:00. (- Rod) "Greetro" by SiN Press F12 during the demo for the secret part. (- Zden[SiN]) "Hidden Talents" by Acme (1996) The key-combo for the secret game is "JF". For some reason it's pretty addicting. ;) "Images" by Epical (ASM '94) Type "Data Fnx!" to get the hidden part. It is case sensitive! When you exit the hidden part, your machine will NOT get stuck. Sometimes the demo just forgets to go into text mode. (- Feenix[Epical]) "Imphobia #11" by Imphobia (1995) Press F5 for a XMas-chiptune. F6 does the same thing as F4, AFAIK. "Journey" by Keen Like Frogs (1994) Type "JOURNEY /HIDDEN" (all caps) to go to the hidden part. "Lisa" by Eclipse (GASP '95) Type "LISA ESIL" for a hidden screen. (- Remdy[Arkham]) "Mutha" by Astroidea (Cache '96 autumn) Set all your keyboard leds to enter the secret part at the end. (- Rod) "NAID Report" by Hornet (1995) Type "naidrpt /baygle" or "naidrpt /esel" (dejavu) and go to the color pix to see the secret text and hear the secret tune (Snowman's 20MC 2 entry!). Hey Trixter, this one was almost TOO easy. :) "No Means No" by Distortion Type "nomeans c" for the hidden scroller. "Pink And Silly" by Deus (1995) Hold down the Left Shift key during the loadup to go to the secret part. "Pressure" by Kloon (Saturne '96) Press W during the startup screen. "Second Reality" by Future Crew (ASM '93) Type "second u" to go to the hidden part, which is a starfield that gets _really_ filled up. This is probably the best known of the hidden parts. "Sehabla Routines" by Jamm (Juhla 2 '95) Press "u" during the intro to launch the secret part. (- Rod) "Show" by Majic 12 (Hammering '94) You can get to the hidden part by downloading "SHOWSECR.ZIP" or "SECRET12.ZIP" (available on ftp.cdrom.com and probably other places). The picture is from the title screen of their 1993 "Wish" demo. "Sphere" by Mortal Compact (cache'96 autumn) Press space at the end when the mortal compact logo appears for some hidden spheres. (- Rod) "Things Change" by Proxima (1996) Hold down the Left Shift key to see the secret part. (- Rod) "Toddlers Terror" by Spirit Press the Ctrl key for the hidden fractal when the scroller ends and some effects are coming up. (- Rod) "Vesisade" by Chaos (Abd. '95) Hold down the "1" key while the pic of the girl disappears for some extra text with the warped cube. (- Rod) "Warp" by Legend Design (ASM '94) Typing "warp -esel" will take you to what looks like the end scroller, but talks about what Legend Design _really_ thought about Assembly '94, and some other things. (also see the interactive keys section) "Wavy" by Eclipse Type "WAVY EL" for a secret part. (- Remdy[Arkham]) "Wired '95 Report" by Eclipse (1995) Click on the Pi in the lower right corner and type "eclipse" to see a bonus picture. (- David Liebermann) "Wired '96 Report" by Imphobia/Legend Design (1996) *new* *?* (supposedly more than one hidden part) "Yahoo XMas Demo '94" by Yahoo Team (1994) Press the 's' key for snowballs. It's pretty obvious because it's written in the text. (- Rod) Interactive Keys ---------------- "Claudia" by Deathstar (Mekka/Sym '97) *new* Press "Q" to toggle anti-aliasing, and "A" to save the screen to disk in raw format. "Contrast" (final version) by Oxygene (Saturne '96) Hold down the space bar for a CPU-usage meter. (- Viper[Serenity]) "Dentro" by Ultraforce (1992) Pressing Control, RightShift, F9, Gray Plus, then 0 will show a picture of the coders. It works in the section with the scroll. "Dreams" by Kosmic (Party 6) *new* With the "-secret" parameter, you can fly around in the "space kangaroo" part. Use the mouse to steer, and A/Z to go forward/backward. "Elements" by Xography (ASM '93) Press K & S together during the vectorball part to activate "debug mode". Then press F1-F10 & 1-0 to change objects and +/- to change distance. "Explicit" by Hornet (NAID '96) Hold down Ctrl for debug info, and press Grey +/- to change the music pattern. "Flight" by Kosmic (NAID '95) During the first voxel-landscape: Arrows - Move W - Increase altitude S - Decrease altitude During the vector spaceship approaching the earth: Arrows - Move camera PgUp/PgDn - Raise/lower camera CTRL while the above keys will rotate the ship around each axis If you tap a key during the second voxel part (with spaceship) you can use the following keys: Arrows - Move UP - Thrust ship forward W - Increase altitude DOWN - Thrust ship backward S - Decrease altitude CTRL and UP - Zoom into ship + - increase movement speed CTRL and DOWN - Zoom away from ship - - decrease movement speed PgUp/PgDn - Raise/lower camera R - Rotate camera around the ship F - Rotate camera in opposite direction During the seagull credit sequence: F1/F2/F3 - Low/Medium/High ground detail "HeartQuake" by Iguana (ASM '94) During the Comanche-landscape part: Arrow keys (gray) - fly around A - restart PgUp/PgDn (gray) - change altitude D - toggle low/high detail Also, the Space bar skips each part. "Inside" by CNCD (TG '96) Press 'S' to save the screen to a TGA file. "NewIntro" by Majic 12 (1993) Press the Up Arrow key during the airplane part to play a game. "No" by Nooon (Party 4) The Einstein-rotating-plane part can be controlled with the Q/W/E/R/T/Y/ A/S/D/F keys. (- Diskhawk[FJ]) "Warp" by Legend Design (ASM '94) Try the following key combinations during the bugfixed version: LDLEDS - keyboard LEDs LDSKIP - skip to next section LDQUIT - back to DOS LDFORMAT - didn't want to risk this one :) And type 'AN' during the Nephertiti part for a surprise effect! "Why" by Adrar Design (CAF '95) Another interactive landscape - press F12 during the voxel, then Left/Right - change direction PgUp/PgDn - change altitude (- David Liebermann) "X14" by Orange (Juhla 2 '95) Hold down the space bar for a CPU-usage meter. Command Line Parameters ------------------------ "Dyspepsia" by Blank (1994) Here are some parameters to try: /speed, /blank, /fishfax, /fun, /v*bis, /esc (- Rod) "Emergency" by The Surrounders (NAID '96) info - read the credits part nosurround - disable surround sound nosound - disable music nointeg - skip integrity check volmax # - max. log volume (?) volsurr # - max. surround volume part # - start demo at part #, where # = 1 - beginning 2 - title screen 3 - spaceship pic 4 - landscape 5 - flag "Facts of Life" by Witan (Party 2) LIke with Unreal, you can run "facts p#" to get to a specific part of the demo. I think "p5" is the house-techno part. "Final Boom" by Spirit (Bizarre '95) loop - loops the intro realnames - shows credits with real names shownotes - shows notes (obvious?) slowCPUpolys - each torus = 100 polys morepolys - each torus = 270 polys (same as normal?) complexpolys - each torus = 625 polys spiritpolys - each torus = 729 polys "Images" by Epical (ASM '94) "DATA SPACE" (all caps) starts the demo at the Space part. "KFMTV 2 (Nightvision)" by Kosmic (1996) *new* showjmx - shows a picture of the coder lights - flashes the keyboard lights during the demo playgame - play the hidden game (mouse required) "Legend" by Impact Studios (Party 3) Run "legend -cpu" to display a CPU usage "meter" throughout the demo. The higher the grey level, the less power the CPU is using. "NAID '96 Slideshow" by Hornet (1996) Type "naidrp96 -8086" to activate the extra (low res :) video modes. Other Tricks ------------ If you have the EGG 2 music disk by Kosmic and Airframe by Prime try this one. Go into EGG and *start playing* one of the songs. Press ESC after a few patterns, quit and then go and run Airframe. Lo and behold, Airframe is now running at twice the speed you are used to. Ditto for Cyboman II. (- Maverick[Serenity], taken from DemoNews #88, April 30, 1995) [If I recall correctly I tried this and it didn't work.. maybe Mav just has a funny-acting GUS :) -Phx] "Avena Kinetik" by Distortion (1995) There's a 3ds ascii file at the end of the exefile, which you can modify to change the object in the demo. I don't know whether it is the secret part or not but it's silly. (- Rod) "Cyboman 2" by Complex (Party 4) If you run Cyboman 3 by Plant, then run this intro, the shading in Cyboman 2 will go from gouraud to flat. (- Trixter[Hornet]) "Dyslexia" by Threesome (NAID'96) *new* Run Dyslexia on the following days and the wormhole graphic will change: 10/31 - Halloween 12/25 - Christmas 12/14 - Ms. Saigon's birthday 1/21 - Kneebiter's birthday 3/12 - Mobydisk's birthday 4/7 - Tronster's birthday (- Kneebiter[Threesome]) "Heartquake" by Iguana - if you rename HEARTQ.004 to some .EXE (except HEARTQ) and run it, you wil be able to fly around in the landscape part forever (see keys above). Also, the "Iguana's Disco" guy doesn't dance (no music?). This EXE ends at the morphing part, so hitting space bar during that will crash the demo. (- Kneebiter[Threesome]) "Stars" by Nooon - if you have a dual-monitor system (Hercules+VGA), the Hercules display will show a Nibbles-type game which you can play. (- Cool-Hands) "Xtal" by Complex - You can remove the 50Hz mode by writing byte C3 into offset 10C50E in the XTAL.EXE, but that pretty much spoils the demo. (- JMagic[Complex])