Future
projects for scenelink:
coded emag project
writing public domain code
that any new emag could use
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One of the biggest problems with starting a new emag is
writing the code, which explains why coders rank at the top/near top of just
about every emag nfo. It's fine to release ascii, but a coded form provides a
lot of benefits like the ability: to include graphics, to prevent people from
modifying your articles, and to put everything in one file. To help encourage
new emags to start up, we'd like to write an easy to use code for editors to
produce a simple coded emag.
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Releasing all the info on scenelink.org in a ascii/coded
form would help us to spread the news even further. Lots of people in the scene
don't have web access, or have machines that don't work well the newer browsers,
and some people just dislike the web in general. The file would also be a good
way to publisize scenelink itself since it could be upladed to ftp sites, put on
dcc bots, or uploaded to boards. |
coded emag/ascii
releasing the info on
scenelink.org for non-web people
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vga, ascii, music,
demo galleries
selections from this
month's releases
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The lit gallery is up, but we still need to find
releaible people to manage the galleries for vga, ansi, ascii, music, and demos.
The galleries will be a place for people to get a survey of what's new, targeted
at both scene regulars and those outside the scene. For scene regulars it'll be
a way to keep track of what kinds of work individuals or groups are doing
lately, and for those outside the scene it'll be a great chance to see the best
the scene has to offer. For example, warez people would be unlikely to download
the latest twilight pack, an ansi viewer, unzip all these, and shell to dos to
view it, but they'd probably click on a jpg version of the image. If you'd like
to help out, get more info on the gallery page. .
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Still very much in the discussion stage, lots of
copyright issues to be disussed
The general idea would be to release cds
of scene material to the public to help expose people to past works. Some
possible ideas include: a years worth of music/art/demos/emags on a disc a
collection of interviews (audio), nfos, logos, articles, and packs for a kind of
group history results from music/art/demo compos we'd organize Obviously
everything would need to be cleared with the artists, but it would be a good way
to rasie a little money for the scene ftp server. NOTE: once again, no one in
scenelink makes ANY money off the group
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cd compilations
putting scene material
on cds
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parties
getting together face to
face
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Organizing things in big cities for scene people to
come hang out at
perhaps like a european demo party, perhaps just some
live bands and whatnot. Scenelink would pay for everything, assuming the group
can generate some revenue. And yes, there are privacy issues to be dealt with
(especially the warez people) but I'm sure people can be smart about it. |
RThere are too many articles on software piracy that
never mention the warez scene, and too few that get written on any other scenes.
Most of this can be traced back to writers without the time to spend delving
into the scenes, or without a clue as to their existence. Scenelink, as a
totally legitamite organiztion, could be the go between to help reporters write
articles that gave credit to the little world we've created. For the art scene,
we can mail out info packets to newspapers and magazines describing a little
about the scenes with an offer to help reporters put together stories. Given the
usual white space newspapers have to struggle with, hopefully we can get a few
publications to do small features on the scene instead of another Kathy Lee
Gifford story.
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geting articles
written in media
convincing newspapers
and magazines to do good articles on the scenes
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game tournaments
a chance for groups to
compete outside packs and sites
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Kinda like the olympics, but without the commercials.
Imgine the chance to compete in a game of quake with team Razor, or imagine
yourself defending your orcs from Radman's pitiful archers. Well wake up, it'll
never happen. Not unless we organize a neat little game tournament for people
and/or groups. If we get some kind of budget we could even offer prizes to the
winners.
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An offering channel would let people and groups offer
anything they wanted, provided it wasn't illegal. This would let people make
files available instantaneously instead of waiting for scenelink to put it up on
our website. There's a lot of potential for an offering channel, but first we
need someone to donate legit shells to help run security and a few offer bots of
our own. |
offering channel
like #exceed, but for
artpacks, emags, demos, etc
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ftp site
like ftp.cdrom.com but run
by the scene itself
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A place for people to upload any scene related files
they want, with more freedom than cdrom.com allows.
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Having a scene irc server would be a lot of work, and
require convincing lots of groups to leave the "safety" of efnet,
which is why we're not even thinking about this for another 6 months. There
would be a lot of advantages to creating a scene only irc server, right now some
of them that come to mind: eliminate all the takeover bullshit that takes up so
much of our time more flexibility in adding new servers, any group that wanted
their own server could have it cut down on the lag considerably privacy, to some
extent a bot friendly policy, and even assistance getting bots up eliminate the
complete lamers that join #ansi, #warez950 or whatever. Similar channels would
exist on the new server, but people would have to know enough about the scnes to
have that irc address
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scene irc server
an irc server just for
the scenes
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scene history
projects
a combination of
interviews, articles, and file archives
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Another BIG project slated for the future. We'd
probably start with some small histories of groups and then look at a more
comprehensive one later on. The history would include interviews with dozens of
people, like the founders, some of the groups competitors, and of course an
interview with the current membership. A larger article with timeline would be
put together from the interviews, articles in emags, nfos, and any other sources
available, while including links to all these resources for those interested. |
Sort of like the present index of groups, except these
would be entries devoted to groups that no longer exist, or to former
incarnations of present groups. Once the index picks up there will be a steady
supply of dead groups, but we'd also like to include groups that died a long
time ago. Anyone who spent time in a group that meant something to you, contact
us so we can start making the tombstone. Hopefully each entry would have a
couple of the logos, nfos, and interviews with former members
who knows,
perhaps current groups will be able to learn from old mistakes.
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cemetary for groups
keep the memory of great
groups alive
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scene meetings
irc events
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Another pretty hazy idea
We'd invite people to
speak and then we'd all hang out in a big +m channel listening to the person,
after which people would be free to ask questions or contribute in another way
to the discussion. Other then the obvious collection of scene celebs we could
try to get some other random people like artists for Origin, people from the
FBI, or anyone that people would be interested in hearing. |
The listserv would be mailed weekly to group heads,
giving them a chance to address lots of groups without having to go through all
the middle men first. This would be a way for groups to agree on file sizes and
other mututal concerns. The usefullness of such a project is still questionable,
but it's likely that increased communciation would create opportunitys that
didn't exist before. |
scene listservs and
councils
heads from various
groups talking to one another
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art request board
a place for people to
request ansi/ascii/vga/html for their groups
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Lots of people in other scens need art, and right now
the only way they can get it is to join #ansi or something similar and beg,
which is irriating for all involved. The request board would let people see who
needed what, and if anyone was offering rewards for work. |
Tech news will become a regular feature of scenelink
once we find someone to edit the page. The goal is to provide lots of info
quickly. Topics will include game descriptions, new scripts, and summaries of
major articles in Wired, PC Week, Computerworld, Computer Gaming World, and
others. |
tech news
an update on games, net
tech, and life in general
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